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| player_resources:classes:horror_hunter [2024/07/04 23:40] – removed - external edit (Unknown date) 127.0.0.1 | player_resources:classes:horror_hunter [2024/07/04 23:40] (current) – ↷ Page moved from horror_hunter to player_resources:classes:horror_hunter ro | ||
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| + | ====== Horror Hunter ====== | ||
| + | |||
| + | **Hit Die** \\ | ||
| + | d8. | ||
| + | |||
| + | **Requirements** \\ | ||
| + | //To qualify to become a horror hunter, a character must fulfill all the following criteria.// | ||
| + | |||
| + | **Weapon Proficiency** \\ | ||
| + | Must be [[https:// | ||
| + | |||
| + | **Skills** \\ | ||
| + | 7 ranks in one of the following skills: [[https:// | ||
| + | 3 ranks in two of the following skills: [[https:// | ||
| + | Different skills must be used for each prerequisite. | ||
| + | |||
| + | **Class Skills ** \\ | ||
| + | The horror hunter’s class skills (and the key ability for each skill) are [[https:// | ||
| + | |||
| + | **Skill Points at Each Additional Level** \\ | ||
| + | 6 + Int | ||
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| + | | \\ **Level** | \\ **Base \\ Attack Bonus** | \\ **Fort** \\ **Save** | \\ **Ref** \\ **Save** | \\ **Will** \\ **Save** | \\ **Special** | \\ **Spellcasting ** | | ||
| + | | \\ 1st| \\ +1| \\ +2| \\ +0| \\ +2| \\ Dark Knowledge (Tactics)| \\ —| | ||
| + | | \\ 2nd| \\ +2| \\ +3| \\ +0| \\ +3| \\ Expanded Dark Knowledge (Ooze)| \\ +1 level of existing class| | ||
| + | | \\ 3rd| \\ +3| \\ +3| \\ +1| \\ +3| \\ Dark Knowledge (Maneuvers)| \\ —| | ||
| + | | \\ 4th| \\ +4| \\ +4| \\ +1| \\ +4| | \\ +1 level of existing class| | ||
| + | | \\ 5th| \\ +5| \\ +4| \\ +1| \\ +4| \\ Dark Knowledge (Foe)| \\ —| | ||
| + | | \\ 6th| \\ +6/+1| \\ +5| \\ +2| \\ +5| \\ Expanded Dark Knowledge (Monsterous Humanoid)| \\ +1 level of existing class| | ||
| + | | \\ 7th| \\ +7/+2| \\ +5| \\ +2| \\ +5| \\ Dark Knowledge (Fortification)| \\ —| | ||
| + | | \\ 8th| \\ +8/+3| \\ +6| \\ +2| \\ +6| | \\ +1 level of existing class| | ||
| + | | \\ 9th| \\ +9/+4| \\ +6| \\ +3| \\ +6| \\ Dark Knowledge (Expertise)| \\ —| | ||
| + | | \\ 10th| \\ +10/+5| \\ +7| \\ +3| \\ +7| \\ Universal Knowledge (1/day)| \\ +1 level of existing class| | ||
| + | |||
| + | ===== Class Abilities ===== | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== Spells per Day ==== | ||
| + | |||
| + | At every even-numbered level, a horror hunter gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain any other benefit a character of that class would have gained, save for an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming a horror hunter, she must decide to which class she adds the new level for purposes of determining spells per day. If a character does not have any levels in a spellcasting class, she does not receive any benefit from this feature. | ||
| + | |||
| + | ==== Dark Knowledge ==== | ||
| + | |||
| + | Once per day, a horror hunter can draw upon her expansive knowledge.\\ | ||
| + | A horror hunter unlocks new dark knowledge abilities as her level increases and can also call upon her dark knowledge more often, gaining one additional daily use per class level. | ||
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| + | Using dark knowledge requires a Knowledge check of a type appropriate to the creature faced. A Knowledge (arcana) check reveals secrets of magical beasts, Knowledge (dungeoneering) pertains to aberrations, | ||
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| + | The horror hunter' | ||
| + | |||
| + | // | ||
| + | |||
| + | // | ||
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| + | //Foe//: Starting at 5th level, a horror hunter can direct her allies to attack vital spots of her enemies. On a successful Knowledge check, she grants them a bonus to weapon damage rolls made against the target creatures equal to 1d6 points of damage. If the horror hunter succeeds on her Knowledge check by 10 or more, then this bonus increases to 2d6. If the horror hunter succeeds on her Knowledge check by 20 or more, then this bonus increases to 3d6. If a character has access to this dark knowledge ability from another class, the bonus it provides increases by an additional 1d6. | ||
| + | |||
| + | // | ||
| + | |||
| + | // | ||
| + | ==== Expanded Dark Knowledge ==== | ||
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| + | A horror hunter can apply her dark knowledge to additional creature types. At 2nd level, she gains the ability to target creatures with the ooze type with her dark knowledge abilities using the Knowledge (Dungeoneering) skill. Upon reaching 6th level, a horror hunter gains the ability to target monstrous humanoids with her dark knowledge abilities using Knowledge (Nature). | ||
| + | |||
| + | === === | ||
| + | |||
| + | ==== Universal Knowledge ==== | ||
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| + | At 10th level, a horror hunter’s extensive use of dark knowledge has given her the ability to apply it near-universally. Once per day, a horror hunter can expend a use of her dark knowledge to target a single creature of any type with one of her dark knowledge abilities, making a special Knowledge check with a bonus of 15 plus her intelligence modifier. | ||
| + | |||
| + | <WRAP center round info>\\ | ||
| + | **Horror Hunters with Archivist Levels** \\ | ||
| + | Horror hunter levels stack with archivist levels for determining which archivist dark knowledge abilities a character has access to. For example, a character with 3 levels in archivist and 2 levels in horror hunter would have access to the dark knowledge (pussiance) ability. These levels do not stack for determining daily uses of dark knowledge gained from the archivist class.\\ | ||
| + | </ | ||
| + | <WRAP center round info>\\ | ||
| + | **Horror Hunters with Favored Enemy** \\ | ||
| + | A horror hunter with the favored enemy class feature may apply her favored enemy bonus to Knowledge checks made to use dark knowledge against her favored enemy. She does not gain or progress favored enemy as a class class feature.\\ | ||
| + | </ | ||
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