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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| rules:character_management [2024/10/03 04:03] – ro | rules:character_management [2025/01/21 23:34] (current) – ro | ||
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| If you do not have sufficient xp and still want to make a character with Level Adjustment, you must receive permission from a DM. The race or template will be adjusted to be balanced without a Level Adjustment, and you will use the adjusted race or template until you gain enough xp to increase in level. When you do, you unlock new features of your race or template and increase the Level Adjustment by one. This process repeats until you have the full Level Adjustment and all of the race or template' | If you do not have sufficient xp and still want to make a character with Level Adjustment, you must receive permission from a DM. The race or template will be adjusted to be balanced without a Level Adjustment, and you will use the adjusted race or template until you gain enough xp to increase in level. When you do, you unlock new features of your race or template and increase the Level Adjustment by one. This process repeats until you have the full Level Adjustment and all of the race or template' | ||
| - | ===== Death and Retirement ===== | + | ===== Death, Ressurection, |
| + | |||
| + | ==== Ressurection and Ressurection Failure ==== | ||
| + | |||
| + | A dead character can come back to life through spells such as reincarnate, | ||
| + | |||
| + | Unless a character is revived through the True Ressurection spell, there is a chance of failure. The character must roll a d20, adding their Constitution modifier and ECL (hit dice plus level adjustment, if any). If their result is a 0 or higher, the resurrection is a success. | ||
| + | |||
| + | If the result is a failure, the character can no longer be brought back to life by any means short of a carefully worded wish or miracle. Each time a character is brought back from the dead, the DC for this roll increases by 5. | ||
| + | |||
| + | ==== Death and Retirement | ||
| When your character retires or dies and is not resurrected, | When your character retires or dies and is not resurrected, | ||
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| At a DM's discretion, you can purchase some magic items at base cost (rather than double) using your new character' | At a DM's discretion, you can purchase some magic items at base cost (rather than double) using your new character' | ||
| + | |||
| + | ==== Ressurection Prices ==== | ||
| + | |||
| + | The costs for hiring a caster to cast a resurrection spell are as follows: | ||
| + | |||
| + | * Reincarnate - 3,280 gp | ||
| + | * Raise Dead - 5,450 gp | ||
| + | * Resurrection - 10,910 gp | ||
| + | * True Resurrection - 26,530 gp | ||
| ===== Retraining ===== | ===== Retraining ===== | ||
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| You may expend your character' | You may expend your character' | ||
| - | Skills: 10 xp per rank per level | + | Skills: 10 gp per rank per level |
| - | + | ||
| - | Feats: 100 xp per level | + | |
| - | Changing the target of a feat, such as Weapon Focus: 50 xp per level | + | Feats: 100 gp per level |
| - | Changing a known spell: 20 xp per spell level per level. Cantrips are 1/2-level. | + | Changing |
| - | Exchanging | + | Changing |
| - | ---- | + | Exchanging a class feature, such as a Cleric' |